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Autodesk 3Ds Max - Learn Easy

LeeAndro

Trusted Editor
Trusted Editor
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Last updated 8/2022MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHzLanguage: English | Size: 3.72 GB | Duration: 5h 3m

Complete course from tools to complete city context

What you'll learn
Learn concepts, learn tools, apply in projects
Get to know the 3ds Max software interface
Different commands to use in the software
3d modeling
Requirements
No prerequisites
Description
We warmly welcome you to the course: "Bners guide to Autodesk 3Ds Max".​

3ds Max offers a comprehensive and flexible tool for creating premium designs where you can have full control of the artistic side.This software is significant support to architecture, advertising, video game companies, among others. Among other features, Autodesk 3ds Max allows you to mold objects, surfaces, apply special effects and make the geometry.#AulaGEOThe course according to the Aulageo methodology starts from scratch, explaining the basic functionalities of the software, and gradually explains new tools and performs practical exercises. In the end, a project is developed by applying different skills of the process.IntroductionKeyboard ShortcutsUser InterfaceNavigation ToolsSteering Wheel and View CubesUnits, Grids, Graphics & View PortsHow to make basic geometryHow to modify basic geometryStandard PrimitivesMove and CloneRotate CommandScale CommandExtended PrimitivesPivot, Sliding & Bifold DoorsHow to use 3ds max window presetsHow to make WallsHow to make Railings & Foliage/ TreesHow to make StairsCreating 2D SplineEditing 2D SplineQuick review of 2D ShapesPro Boolean and Loft CommandShape Merge, Connect & ScatterExtrude, Lathe and Bend ModifierTaper, Twist, and Squeeze ModifierWave, Ripple, and Affect Region ModifierSlice, Cap Hole, and Lattice ModifierDisplace and Sweep ModifierEditable Poly - SelectionEditable Poly - Soft SelectionEditable Poly - VerticesEditable Poly - Edit EdgeEditable Poly - Edit BorderEditable Poly - Edit polygonCloth ModifierMesh Smooth Modifier & Render WindowMaterial SelectionReal 3ds Max Project ViewReal 3ds Max Project Modeling GuidelinesReal 3ds Max Project Animation GuidelinesFinal ProjectThis course will give you the necessary tools to enhance your design skills and create high-quality projects, with which you can expand your professional portfolio.

Overview

Section 1: Introduction

Lecture 1 Introduction

Lecture 2 Keyboard Shortcuts

Lecture 3 User interface

Lecture 4 Navigation tools

Section 2: The basic geometries

Lecture 5 Steering Wheel and View Cubes

Lecture 6 Units, Grids, Graphics & View Ports

Lecture 7 How to make basic geometry

Lecture 8 How to modify basic geometry

Lecture 9 Standard Primitives

Section 3: Edition

Lecture 10 Move and Clone

Lecture 11 Rotate command

Lecture 12 Scale Command

Lecture 13 Extended Primitives

Section 4: Construction objects

Lecture 14 Pivot, Sliding & Bifold Doors

Lecture 15 How to use 3ds max window presets

Lecture 16 How to make Walls

Lecture 17 How to make Railings & Foliage/Tress

Lecture 18 How to make Stairs

Section 5: Other commands

Lecture 19 Creating 2D Spline

Lecture 20 Editing 2D Spline

Lecture 21 Quick review of 2D Shapes

Lecture 22 Pro Boolean and Loft Command

Lecture 23 Shape Merge, Connect & Scatter

Section 6: Modifiers

Lecture 24 Extrude, Lathe and Bend Modifier

Lecture 25 Taper, Twist and Squeeze Modifier

Lecture 26 Wave, Ripple and Affect Region Modifier

Lecture 27 Slice, Cap Hole and Lattice Modifier

Lecture 28 Displace and Sweep Modifier

Section 7: Editable poly

Lecture 29 Editable Poly - Selection

Lecture 30 Editable Poly - Soft Selection

Lecture 31 Editable Poly - Vertices

Lecture 32 Editable Poly - Edit Edge

Lecture 33 Editable Poly - Edit Border

Lecture 34 Editable Poly - Edit polygon

Section 8: Coth and mesh

Lecture 35 Cloth Modifier

Lecture 36 Mesh Smooth Modifier & Render Window

Lecture 37 Material Selection

Section 9: Real project

Lecture 38 Real 3ds Max Project View

Lecture 39 Real 3ds Max Project Modeling Guidelines

Lecture 40 Real 3ds Max Project Animation Guidelines

Lecture 41 Final Project

Section 10: Bonus lessons

Lecture 42 Import and export choices

architects,BIM designers,3D designers,game modelers,city modelers

HomePage:
Code:
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