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CGCircuit: L-Systems & Instancing

LeeAndro

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CGCircuit: L-Systems & Instancing
Duration: 3h 35m | Video: .MP4 1920x1080, 29.97 fps | Audio: AAC, 44.1 KHz, 2 channels | Size: 6.74 GB
Genre: eLearning | Language: English

L-systems offer a great way of procedurally modeling geometry, and with these skills, you'll be able to create a wide variety of complex objects.


If you've ever wanted to create foliage, complex fractal geometry, or spline-based models from scratch, then L-systems offers you a procedural way of doing so. Unlike many other tutorials, this course aims to address the topic in an easy-to-follow, technical, and artistic way.
In addition to L-systems, you'll learn more about instancing and how to work efficiently with Houdini. We'll be rendering out millions of polygons with both Mantra and Redshift while aiming to optimize render s as much as possible. These optimizations are applicable across a wide variety of 3D topics. Large scale environment creation, destruction, crowds, and real- render ees are all examples of other 3D topics which will benefit from this course.

Instructor: Tyler Bay



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