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Create a 3D Endless Runner from Scratch in Unity

LeeAndro

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Create a 3D Endless Runner from Scratch in Unity
h264, yuv420p, 1920x1080 |ENGLISH, aac, 44100 Hz, 2 channels | 9h 30 mn | 2.97 GB
Instructor: Penny de Byl

Build an infinite scrolling game in Unity with C#, working through all stages of game development.


Learn

Use the Unity Mecanim system to create and trigger animation states on a character

Design a GUI with a main menu, pop-up windows, and programmable buttons and sliders

Program an infinite scrolling 3D platform world

Implement background music and sound effects

Create and spawn particle systems for magic spells, explosions, and special effects

Program a lives count and scoring system that saves the state

Build an entire casual game from scratch

About

Who doesn't love a good endless runner game? It's the genre that rs from the early platform games of Donkey Kong and Mario Brothers. From Canabalt to Temple Run to Subway Surfer, this casual game has been the pas of many a gamer with a mobile device and a few moments to while away. Of course, the scenery can look repetitive, but there's quite a bit of work that goes into creating such a game. The interface has to be constructed with pieces of the environment that can always fit together and be procedurally placed.

You'll start by setting up a character and applying animations in the Unity Mecanim system before writing code to control them. The course gradually takes you through the development of an infinite scrolling 3D world, including the use of the pooling and singleton design patterns. You'll add obstacles such as fire and walls, which the character is programmed to jump over and destroy. You'll then put together a graphical user interface (GUI) in Unity's Canvas system, and learn about alignment, fonts, and screen resolutions. The course will also guide you in programming button presses and sliders and creating pop-up windows. As you advance, you'll explore particle systems for adding special effects for magic spells and explosions. Finally, you'll learn how to add background music and sound effects and understand how to control them from the GUI.

All the codes and supporting files for this course will be available at-

Features

Learn how to program a procedurally generated infinite world

Create an animated third-person character and controller

Populate an environment with dynamically created obstacles



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