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Creating Weapons in Maya

LeeAndro

Trusted Editor
Trusted Editor
Creating Weapons in Maya
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 8.27 GB | Duration: 10h 40m

Learn Maya's modelling tools and Lighting and Rendering techniques.


What you'll learn

How to use Maya's modelling tools.

How to use a displacement map and a texture map.

How to set up a Skydome Light using Maya's Arnold Renderer.

How to become a competent and professional modeller in Maya.

Requirements

You need to have a basic understanding of Maya.

Description

This course is divided into three chapters.

First, you will learn how to model a viking shield, then a viking sword, and finally, a ray gun.

This course will take you through some of Maya's more common modelling tools, and will show you how to use them effectively, the options used, and how to use shortcuts.

You will understand the basic concept of 3D modelling in Maya.

This course is a step-by-step tutorial and is recorded live, so you will be taught the modelling process every step of the way.

Some of Maya's more common modelling tools include:

Bevel Tool

Extrude

Mirror

Multi-Cut Tool

Insert Edge Loop Tool

Slide Edge Tool

And many more tools.

As an extra bonus, I will also teach you how to use the Arnold render to get a beautiful, professional looking render of the final ray gun model.

In Arnold, I will show you how to use the Skydome Light with a HDRI texture, which creates a realistic lighting scene.

Also, I will show you how to add extra lights to create a more appealing final render of your model.

You will also be shown how to use a displacement map, and how to texture the ray gun in Photoshop.

This course is a must for anybody wanting to be come confident in modelling in Maya.

Who this course is for:

This course is for bners and those with some knowledge of Maya.




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