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Frost Demon Azumat Process + Lecture

LeeAndro

Trusted Editor
Trusted Editor
Frost Demon Azumat Process + Lecture
Cubebrush
Duration: 1 hour | Video: 1152x720, 48kHz | 81 MB
Genre: eLearning | Language: English

In this rare 1 hour lecture, I show you the technical process of painting and designing a character for a AAA game such as World of Warcraft.


What does a Concept artist need to keep in mind when designing a creature How do you approach material rendering What is the pipeline for designing a creature in a game development studio such as Blizzard Having worked on 2 World of Warcraft expansions, and Diablo 3, and Overwatch, I can explain to you the true "behind the scenes" process from a concept artists perspective.

During the lecture you can see every brush stroke and every layer effect.





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