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Fusion 360 Modeling Techniques and Workflow

LeeAndro

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Trusted Editor
Fusion 360 Modeling Techniques and Workflow
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Skill Level: Intermediate | Genre: eLearning | Language: English + .srt | Duration: 2h 17m | Size: 423.4 MB

Fusion 360 is an essential tool for product design.


In this course, designer Aram Goganian of Predator Cycling teaches viewers critical techniques for building shape-based models that can be easily modified during the design process in Fusion 360. First, learn how to use a sketch as the initial building block for your geometry. Then discover how to use the Fusion surface modeling tools-Extrude, Offset, Stitch, Sweep, and more-to transform your sketch into 3D bodies. Aram also shows how to make cuts with the Pipe and Split tools. Plus, learn how to import parts for your design from third-party STEP files, create smooth shapes with T-splines, and join components parts into a cohesive assembly. Check out the bonus chapter, which includes tips for importing models from external sites to supercharge your Fusion 360 workflow.

Topics include:

Sketching in Fusion 360

3D sketching

Getting a 360° perspective with Revolve

Extruding, lofting, and offsetting geometry

Sweeping

Cutting solid models

Importing STEP files

Surfacing with T-splines

Linking component joints and assemblies



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