
A flexible, optimized minimap and fog of war system. Add a stylish borderless or bordered minimap to your game and hook up your own gameplay driven animations. Enable fog of war for limited vision. All features are multiplayer ready.
Technical Details:
Maps
- Control size manually or automatic via UMG
- Rectangular, circular + bordered, borderless, transparent
- Create backgrounds by drawing over generated images with nav mesh
- Center the map on an area or actor. Control zoom-level and rotation. Show the player camera's view as a trapezoid.
- Supports automatic texture switching based on height (multi-floor building) or priority (indoor volume).
- Fires UI interaction events
Icons
- All properties changeable in-game
- Give an actor an icon by attaching an icon component
- Customize its texture and material
- Material instances are accessible for gameplay driven animation. Flash, pulse and clock anims included.
- Control icon size in screen space or world space
- Customize rotation, draw color and Z-order
- Show an arrow when icon is off the map
Fog of war
- Add fog of war to the minimap and world
- Actors can reveal areas temporarily or permanently
- Actors and their icons can be hidden when inside fog Version: 1.2 (5.1-5.3)
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