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Pikuma - Raycasting Engine Programming

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539499712_359020115_tuto.jpg

3.65 GB | 22min 45s | mp4 | 1920X1080 | 16:9
Genre:eLearning |Language:English

Files Included :
FileName :01 Introduction and Learning Outcomes.mp4 | Size: (91.95 MB)
FileName :02 How to Take this Course.mp4 | Size: (4.32 MB)
FileName :03 An Overview of the Raycasting Algorithm.mp4 | Size: (40.66 MB)
FileName :04 Raycasting or Raytracing.mp4 | Size: (53.58 MB)
FileName :05 Raycasting Limitations.mp4 | Size: (23.05 MB)
FileName :06 A Review of Degrees and Radians.mp4 | Size: (73.95 MB)
FileName :07 A Review of Sine Cosine and Tangent.mp4 | Size: (112.24 MB)
FileName :08 Defining the 2D Map Grid.mp4 | Size: (46.05 MB)
FileName :09 Coding the Map Class.mp4 | Size: (59.17 MB)
FileName :10 Player Movement.mp4 | Size: (41.59 MB)
FileName :11 Coding the Player Movement.mp4 | Size: (59.03 MB)
FileName :12 Coding the Map Collision.mp4 | Size: (41.96 MB)
FileName :13 Defining the Field of View.mp4 | Size: (75.61 MB)
FileName :14 Coding the Field of View Ray Increments.mp4 | Size: (67.57 MB)
FileName :15 Finding Wall Hit.mp4 | Size: (55.04 MB)
FileName :16 Finding Horizontal Intersections.mp4 | Size: (143.66 MB)
FileName :17 Finding Vertical Intersections.mp4 | Size: (55.67 MB)
FileName :18 Coding X-intercept and Y-intercept.mp4 | Size: (87.64 MB)
FileName :19 Coding the Horizontal Wall Intersection.mp4 | Size: (39.16 MB)
FileName :20 Coding the Vertical Intersection.mp4 | Size: (74.29 MB)
FileName :21 Fixing the Intersection Offset Error.mp4 | Size: (31.41 MB)
FileName :22 Orientation as Angles or Vectors.mp4 | Size: (31.49 MB)
FileName :23 Wall Projection.mp4 | Size: (46.96 MB)
FileName :24 Finding the Wall Strip Height.mp4 | Size: (73.89 MB)
FileName :25 Visualizing the Minimap.mp4 | Size: (24.29 MB)
FileName :26 Coding the Wall Rendering.mp4 | Size: (65.35 MB)
FileName :27 Fixing the Fishbowl Distortion.mp4 | Size: (77.73 MB)
FileName :28 Implementing Wall Shading by Depth.mp4 | Size: (23.33 MB)
FileName :29 BrightDark Wall Sides.mp4 | Size: (27.75 MB)
FileName :30 First Steps in C.mp4 | Size: (43.5 MB)
FileName :31 Working with Makefile.mp4 | Size: (19.22 MB)
FileName :32 Installing Visual Studio and SDL on Windows.mp4 | Size: (30.2 MB)
FileName :33 Creating a SDL Window.mp4 | Size: (36.98 MB)
FileName :34 SDL Rendering and Event Polling.mp4 | Size: (23.75 MB)
FileName :35 Rendering SDL Rectangles.mp4 | Size: (18.68 MB)
FileName :36 Game Loop Overview.mp4 | Size: (26.62 MB)
FileName :37 Coding a Fixed Time Step Game Loop.mp4 | Size: (18.7 MB)
FileName :38 SDL Delay.mp4 | Size: (42.99 MB)
FileName :39 Drawing the Map with SDL.mp4 | Size: (31.8 MB)
FileName :40 Player Movement and SDL Events.mp4 | Size: (28.43 MB)
FileName :41 Implementing Wall Collision in C.mp4 | Size: (6.15 MB)
FileName :42 Ray Struct and FOV.mp4 | Size: (24.21 MB)
FileName :43 Translating the Horizontal Intersection to C.mp4 | Size: (28.37 MB)
FileName :44 Translating the Vertical Intersection to C.mp4 | Size: (35.58 MB)
FileName :45 Rendering Rays.mp4 | Size: (17.35 MB)
FileName :46 The Color Buffer.mp4 | Size: (113.43 MB)
FileName :47 Color Buffer Implementation.mp4 | Size: (26.44 MB)
FileName :48 Freeing Allocated Resources.mp4 | Size: (8.58 MB)
FileName :49 Creating the Wall Projection.mp4 | Size: (39.69 MB)
FileName :50 Exercise Ceiling & Floor Solid Colors.mp4 | Size: (4.47 MB)
FileName :51 Ceiling & Floor Solid Color Implementation.mp4 | Size: (6.09 MB)
FileName :52 Representing Textures.mp4 | Size: (46.53 MB)
FileName :53 Creating a Texture Programmatically.mp4 | Size: (13.96 MB)
FileName :54 Mapping Textures to Wall.mp4 | Size: (67.45 MB)
FileName :55 Implementing Wall Texturing.mp4 | Size: (51.55 MB)
FileName :56 Multiple Textures.mp4 | Size: (34.05 MB)
FileName :57 Multiple Texture Code.mp4 | Size: (34.32 MB)
FileName :58 Fixed Size Data Types.mp4 | Size: (23.8 MB)
FileName :59 Using Fixed Size Integer Types.mp4 | Size: (5.11 MB)
FileName :60 Libraries to Decode PNG Files.mp4 | Size: (23.14 MB)
FileName :61 Loading External PNG Files.mp4 | Size: (59.05 MB)
FileName :62 Activity Field of View Distortion.mp4 | Size: (10.84 MB)
FileName :63 Understanding the Angle Increment Distortion.mp4 | Size: (49.9 MB)
FileName :64 Coding the Angle Increment Distortion Fix.mp4 | Size: (15.78 MB)
FileName :65 Full Screen Window.mp4 | Size: (55.15 MB)
FileName :66 Refactoring the Graphics File.mp4 | Size: (72.75 MB)
FileName :67 Drawing Filled Rectangles.mp4 | Size: (4.47 MB)
FileName :68 Refactoring the Map File.mp4 | Size: (38.54 MB)
FileName :69 Refactoring the Ray and Player File.mp4 | Size: (35.75 MB)
FileName :70 The Line Equation.mp4 | Size: (52.48 MB)
FileName :71 Rasterizing Lines.mp4 | Size: (80.4 MB)
FileName :72 Coding the DDA Line Algorithm.mp4 | Size: (10.01 MB)
FileName :73 Refactoring the Wall Projection File.mp4 | Size: (20.41 MB)
FileName :74 Creating a Type Definition for Color Values.mp4 | Size: (10.27 MB)
FileName :75 Sending Parameters by Reference.mp4 | Size: (7.17 MB)
FileName :76 Refactoring the Ray-Facing Code.mp4 | Size: (15.63 MB)
FileName :77 Wall Texture Color Intensity.mp4 | Size: (28.22 MB)
FileName :78 Coding the Texture Color Intensity.mp4 | Size: (15 MB)
FileName :79 Raycasting Sprites.mp4 | Size: (42.76 MB)
FileName :80 Sprite Type Definition.mp4 | Size: (26.2 MB)
FileName :81 Coding the Sprite Typedef.mp4 | Size: (63 MB)
FileName :82 Rendering Sprites in the Minimap.mp4 | Size: (13.03 MB)
FileName :83 Identifying Visible Sprites.mp4 | Size: (25.8 MB)
FileName :84 Coding the Visible Sprites.mp4 | Size: (27.6 MB)
FileName :85 Finding the Sprite Distance.mp4 | Size: (17.27 MB)
FileName :86 Normalizing Player Rotation Angle.mp4 | Size: (19.99 MB)
FileName :87 Calculating the Sprite Projection Height.mp4 | Size: (50.06 MB)
FileName :88 Calculating the Sprite X Position.mp4 | Size: (23.45 MB)
FileName :89 Sprite Rectangle Position in the Screen.mp4 | Size: (32.48 MB)
FileName :90 Displaying Textured Sprites.mp4 | Size: (57.6 MB)
FileName :91 Activity Sorting Sprites.mp4 | Size: (6.4 MB)
FileName :92 Sorting Sprites by Distance.mp4 | Size: (22.4 MB)
FileName :93 Sprites Behind Walls.mp4 | Size: (35.66 MB)
FileName :94 Fixing the Sprite Fishbowl Distortion.mp4 | Size: (14.46 MB)
FileName :95 Concluding our Raycasting Implementation.mp4 | Size: (24.12 MB)
FileName :96 Notes on Look-up Tables.mp4 | Size: (68.65 MB)]
Screenshot
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