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The Complete 3D Orc Character Modeling & Texturing Course

LeeAndro

Trusted Editor
Trusted Editor
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Last updated 9/2016MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHzLanguage: English | Size: 4.52 GB | Duration: 8h 42m

Learn the full sculpting and texturing process for creating this next-gen orc creature using 3ds Max and ZBrush!​

What you'll learn
Learn the complete sculpting and texturing workflow for this Orc character
Learn to use ZBrush and 3ds Max to create a fantastic character model
Learn basic presentation techniques inside of Marmoset
Requirements
3ds Max, ZBrush, and Marmoset
A working knowledge of 3ds Max and ZBrush
Description
In this course, instructor Stephen Wells will be walking through the process of finishing his Next Gen Orc character while showing you some tools, tips, and workflow methods used within ZBrush. In addition, he will also be covering the rendering process within Marmoset to create a final image for this character.

About the Instructor:
Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, Zbrush, Mudbox, Topogun, and XNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects including Zbrush, 3DS Max, Topogun, Roadkill, and many more to help students better their skillsets.

Overview

Section 1: Introduction to the Course and Base Body Sculpting

Lecture 1 Introduction

Lecture 2 Mesh Layout and UVs

Lecture 3 zBrush Polygroups

Lecture 4 Sculpting the Body Part 1

Lecture 5 Sculpting the Body Part 2

Lecture 6 Sculpting the Body Part 3

Lecture 7 Sculpting the Body Part 4

Section 2: Polygroups, Subtools, and Detail sculpting

Lecture 8 Introduction

Lecture 9 Polygroups and Subtools

Lecture 10 Sculpting the Pants

Lecture 11 Sculpting the Skulls Part 1

Lecture 12 Sculpting the Skulls Part 2

Lecture 13 Final Skull Details

Section 3: Sculpting the Armor and Weapon

Lecture 14 Introduction

Lecture 15 Sculpting the Belt

Lecture 16 Sculpting the Crotch Plate

Lecture 17 Sculpting the Helmet

Lecture 18 Sculpting the Neck Guard

Lecture 19 Sculpting the Chains

Lecture 20 Sculpting the Shoulders Part 1

Lecture 21 Sculpting the Shoulders Part 2

Lecture 22 Sculpting the Gauntlets

Lecture 23 Sculpting the Legs Part 1

Lecture 24 Sculpting the Legs Part 2

Section 4: Texturing the Orc with Polypainting

Lecture 26 Introduction

Lecture 27 Polypainting the Body

Lecture 28 Polypainting the Glove

Lecture 29 Polypainting the Shorts

Lecture 30 Polypainting the Skulls

Lecture 31 Prepping the Armor

Lecture 32 Polypainting the Helmet

Lecture 33 Polypainting the Neck Guard

Lecture 34 Polypainting the Shoulders

Lecture 35 Polypainting the Crotch Plate

Lecture 36 Polypainting the Belt

Lecture 37 Polypainting the Chains

Lecture 38 Polypainting the Gauntlet

Lecture 39 Polypainting the Thigh Armor

Lecture 40 Polypeinting the Shoes

Lecture 41 Polypainting the Shins

Lecture 42 Finishing the Shoulders

Lecture 43 Polypainting the Weapon

Section 5: Volume 5

Lecture 44 Introduction

Lecture 45 Rendering our Textures

Lecture 46 Creating the Spec Maps

Lecture 47 Marmoset Setup

Lecture 48 Final Render Presentation

Lecture 49 Bonus Lecture: Further Learning with 3dmotive

Intermediate-to-Advanced students with a working knowledge of 3ds Max and ZBrush

HomePage:
Code:
Https://anonymz.com/https://www.udemy.com/course/3dmotive-the-complete-orc-body-character-course/



DOWNLOAD
Code:
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