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Udemy - Java Programming for Complete Beginners - Learn in 250 Steps ...

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Udemy - Java Programming for Complete Beginners - Learn in 250 Steps ...


Udemy - Java Programming for Complete Beginners - Learn in 250 Steps ...

https://www.udemy.com/java-programming-tutorial-for-beginners/

Zero Java Programming Experience? No Problem.





Udemy - Java Programming for Complete Beginners - Learn in 250 Steps ...


Udemy - Java Programming for Complete Beginners - Learn in 250 Steps ...

https://www.udemy.com/java-programming-tutorial-for-beginners/

Zero Java Programming Experience? No Problem.







Description

Zero Java Programming Experience? No Problem.

Do you want to take the first steps to Become a Great Java Programmer? Do you want to Learn Java Step By Step in a Fail Safe in28Minutes Way? Do you want to Learn to Write Great Java Programs?

******* Some Amazing Reviews From Our Learners *******

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******* Course Overview *******

Java is one of the most popular programming languages. Java offers both object oriented and functional programming features.

We take an hands-on approach using a combination of JShell and Eclipse as an IDE to illustrate more than 200 Java Coding Exercises, Puzzles and Code Examples. This course assumes no previous ( beginner ) programming or Java experience. If you've never programmed a computer before, or if you already have experience with another programming language and want to quickly learn Java, this is a perfect course for you.

In more than 250 Steps, we explore the most important Java Programming Language Features

Basics of Java Programming - Expressions, Variables and Printing Output

Java Operators - Java Assignment Operator, Relational and Logical Operators, Short Circuit Operators

Java Conditionals and If Statement

Methods - Parameters, Arguments and Return Values

Object Oriented Programming - Class, Object, State and Behavior

Basics of OOPS - Encapsulation, Abstraction, Inheritance and Polymorphism

Basics about Java Data Types - Casting, Operators and More

Java Built in Classes - BigDecimal, String, Java Wrapper Classes

Conditionals with Java - If Else Statement, Nested If Else, Java Switch Statement, Java Ternary Operator

Loops - For Loop, While Loop in Java, Do While Loop, Break and Continue

Immutablity of Java Wrapper Classes, String and BigDecimal

Java Dates - Introduction to LocalDate, LocalTime and LocalDateTime

Java Array and ArrayList - Java String Arrays, Arrays of Objects, Primitive Data Types, toString and Exceptions

Introduction to Variable Arguments

Basics of Designing a Class - Class, Object, State and Behavior. Deciding State and Constructors.

Understanding Object Composition and Inheritance

Java Abstract Class and Interfaces. Introduction to Polymorphism.

Java Collections - List Interface(ArrayList, LinkedList and Vector), Set Interface (HashSet, LinkedHashSet and TreeSet), Queue Interface (PriorityQueue) and Map Interface (HashMap, HashTable, LinkedHashMap and TreeMap() - Compare, Contrast and Choose

Generics - Why do we need Generics? Restrictions with extends and Generic Methods, WildCards - Upper Bound and Lower Bound.

Functional Programming - Lambda Expression, Stream and Operations on a Stream (Intermediate Operations - Sort, Distinct, Filter, Map and Terminal Operations - max, min, collect to List), Functional Interfaces - Predicate Interface,Consumer Interface, Function Inteface for Mapping, Method References - static and instance methods

Introduction to Threads and MultiThreading - Need for Threads

Implementing Threads - Extending Thread Class and Implementing Runnable Interface

States of a Thread and Communication between Threads

Introduction to Executor Service - Customizing number of Active Threads. Returning a Future, invokeAll and invokeAny

Introduction to Exception Handling - Your Thought Process during Exception Handling. try, catch and finally. Exception Hierarchy - Checked Exceptions vs Unchecked Exceptions. Throwing an Exception. Creating and Throwing a Custom Exception - CurrenciesDoNotMatchException. Try with Resources - New Feature in Java 7.

List files and folders in Directory with Files list method, File walk method and find methods. Read and write from a File.

******* What You Can Expect from Every in28Minutes Course *******

in28Minutes created 20 Best Selling Courses providing Amazing Learning Experiences to 250,000 Learners across the world.

Each of these courses come with

✔ Amazing Hands-on Step By Step Learning Experiences

✔ Real Project Experiences using the Best Tools and Frameworks

✔ Awesome Troubleshooting Guides with 200+ FAQs Answered

✔ Friendly Support in the Q&A section

✔ Free Udemy Certificate of Completion on Completion of Course

✔ 30 Day "No Questions Asked" Money Back Guarantee!

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******* Step By Step Details *******

Introduction to Java Programming with Jshell using Multiplication Table

Step 00 - Getting Started with ProgrammingStep 01 - Introduction to Multiplication Table challengeStep 02 - Launch JShellStep 03 - Break Down Multiplication Table ChallengeStep 04 - Java Expression - An IntroductionStep 05 - Java Expression - ExercisesStep 06 - Java Expression - PuzzlesStep 07 - Printing output to console with JavaStep 08 - Printing output to console with Java - Exercise StatementsStep 09 - Printing output to console with Java - Exercise SolutionsStep 10 - Printing output to console with Java - PuzzlesStep 11 - Advanced Printing output to console with JavaStep 12 - Advanced Printing output to console with Java - Exercises and PuzzlesStep 13 - Introduction to Variables in JavaStep 14 - Introduction to Variables in Java - Exercises and PuzzlesStep 15 - 4 Important Things to Know about Variables in JavaStep 16 - How are variables stored in memory?Step 17 - How to name a variable?Step 18 - Understanding Primitive Variable Types in JavaStep 19 - Understanding Primitive Variable Types in Java - Choosing a TypeStep 20 - Java Assignment OperatorStep 21 - Java Assignment Operator - Puzzles on Increment, Decrement and Compound AssignmentStep 23 - Java Conditionals and If Statement - IntroductionStep 24 - Java Conditionals and If Statement - Exercise StatementsStep 25 - Java Conditionals and If Statement - Exercise SolutionsStep 26 - Java Conditionals and If Statement - PuzzlesStep 27 - Java For Loop to Print Multiplication Table - IntroductionStep 28 - Java For Loop to Print Multiplication Table - Exercise StatementsStep 29 - Java For Loop to Print Multiplication Table - Exercise SolutionsStep 30 - Java For Loop to Print Multiplication Table - PuzzlesStep 31 - Programming Tips : JShell - Shortcuts, Multiple Lines and Variables TODO Move upStep 32 - Getting Started with Programming - Revise all Terminology

Introduction to Method with Multiplication Table

Step 00 - Section 02 - Methods - An IntroductionStep 01 - Your First Java Method - Hello World Twice and Exercise StatementsStep 02 - Introduction to Java Methods - Exercises and PuzzlesStep 03 - Programming Tip - Editing Methods with JShellStep 04 - Introduction to Java Methods - Arguments and ParametersStep 05 - Introduction to Java Method Arguments - ExercisesStep 06 - Introduction to Java Method Arguments - Puzzles and TipsStep 07 - Getting back to Multiplication Table - Creating a methodStep 08 - Print Multiplication Table with a Parameter and Method OverloadingStep 09 - Passing Multiple Parameters to a Java MethodStep 10 - Returning from a Java Method - An IntroductionStep 11 - Returning from a Java Method - ExercisesStep 99 - Methods - Section Review

Introduction to Java Platform

Step 00 - Section 03 - Overview Of Java Platform - Section OverviewStep 01 - Overview Of Java Platform - An Introduction - java, javac, bytecode and JVMStep 02 - Java Class and Object - First LookStep 03 - Create a method in a Java classStep 04 - Create and Compile Planet.java classStep 05 - Run Planet calss with Java - Using a main methodStep 06 - Play and Learn with Planet ClassStep 07 - JDK vs JRE vs JVM

Introduction to Eclipse - First Java Project

Step 01 - Creating a New Java Project with EclipseStep 02 - Your first Java class with EclipseStep 03 - Writing Multiplication Table Java Program with EclipseStep 04 - Adding more methods for Multiplication Table ProgramStep 05 - Programming Tip 1 : Refactoring with EclipseStep 06 - Programming Tip 2 : Debugging with EclipseStep 07 - Programming Tip 3 : Eclipse vs JShell - How to choose?

Introduction To Object Oriented Programming

Step 00 - Introduction to Object Oriented Programming - Section OverviewStep 01 - Introduction to Object Oriented Programming - BasicsStep 02 - Introduction to Object Oriented Programming - Terminology - Class, Object, State and BehaviorStep 03 - Introduction to Object Oriented Programming - Exercise - Online Shopping System and PersonStep 04 - Create Motor Bike Java Class and a couple of objectsStep 05 - Exercise Solutions - Book class and Three instancesStep 06 - Introducing State of an object with speed variableStep 07 - Understanding basics of Encapsulation with Setter methodsStep 08 - Exercises and Tips - Getters and Generating Getters and Setters with EclipseStep 09 - Puzzles on this and initialization of member variablesStep 10 - First Advantage of EncapsulationStep 11 - Introduction to Encapsulation - Level 2Step 12 - Encapsulation Exercises - Better Validation and Book classStep 13 - Introdcution to AbstractionStep 14 - Introduction to Java ConstructorsStep 15 - Introduction to Java Constructors - Exercises and PuzzlesStep 16 - Introduction to Object Oriented Programming - Conclusion

Primitive Data Types And Alternatives

Step 00 - Primitive Data Types in Depth - Section OverviewStep 01 - Basics about Java Integer Data Types - Casting, Operators and MoreStep 02 - Java Integer Data Types - Puzzles - Octal, Hexadecimal, Post and Pre incrementStep 03 - Java Integer Data Types - Exercises - BiNumber - add, multiply and doubleStep 04 - Java Floating Point Data Types - Casting , Conversion and AccuracyStep 05 - Introduction to BigDecimal Java ClassStep 06 - BigDecimal Puzzles - Adding IntegersStep 07 - BigDecimal Exercises - Simple Interest CalculationStep 08 - Java Boolean Data Type - Relational and Logical OperatorsStep 09 - Java Boolean Data Type - Puzzles - Short Circuit OperatorsStep 10 - Java Character Data Type char - Representation and ConversionStep 11 - Java char Data Type - Exercises 1 - isVowelStep 12 - Java char Data Type - Exercises 2 - isDigitStep 13 - Java char Data Type - Exercises 3 - isConsonant, List Upper Case and Lower Case CharactersStep 14 - Primitive Data Types in Depth - Conclusion

Conditionals

Step 00 - Conditionals with Java - Section OverviewStep 01 - Introduction to If Else StatementStep 02 - Introduction to Nested If ElseStep 03 - If Else Statement - PuzzlesStep 04 - If Else Problem - How to get User Input in Java?Step 05 - If Else Problem - How to get number 2 and choice from user?Step 06 - If Else Problem - Implementing with Nested If ElseStep 07 - Java Switch Statement - An introductionStep 08 - Java Switch Statement - Puzzles - Default, Break and Fall ThroughStep 09 - Java Switch Statement - Exercises - isWeekDay, nameOfMonth, nameOfDayStep 10 - Java Ternary Operation - An IntroductionStep 11 - Conditionals with Java - Conclusion

Loops

Step 00 - Java Loops - Section IntroductionStep 01 - Java For Loop - Syntax and PuzzlesStep 02 - Java For Loop - Exercises Overview and First Exercise Prime NumbersStep 03 - Java For Loop - Exercise - Sum Upto N Numbers and Sum of DivisorsStep 04 - Java For Loop - Exercise - Print a Number TriangleStep 05 - While Loop in Java - An IntroductionStep 06 - While Loop - Exericises - Cubes and Squares upto limitStep 07 - Do While Loop in Java - An IntroductionStep 08 - Do While Loop in Java - An Example - Cube while user enters positive numbersStep 09 - Introduction to Break and ContinueStep 10 - Selecting Loop in Java - For vs While vs Do While

Reference Types

Step 00 - Java Reference Types - Section IntroductionStep 01 - Reference Types - How are they stored in Memory?Step 02 - Java Reference Types - PuzzlesStep 03 - String class - Introduction and Exercise - Print each word and char on a new lineStep 04 - String class - Exercise Solution and Some More Important MethodsStep 05 - Understanding String is Immutable and String Concat, Upper Case, Lower Case, Trim methodsStep 06 - String Concatenation and Join, Replace MethodsStep 07 - Java String Alternatives - StringBuffer and StringBuilderStep 08 - Java Wrapper Classes - An Introduction - Why and What?Step 09 - Java Wrapper Classes - Creation - Constructor and valueOfStep 10 - Java Wrapper Classes - Auto Boxing and a Few Wrapper Constants - SIZE, BYTES, MAX_VALUE and MIN_VALUEStep 11 - Java Dates - Introduction to LocalDate, LocalTime and LocalDateTimeStep 12 - Java Dates - Exploring LocalDate - Creation and Methods to play with DateStep 13 - Java Dates - Exploring LocalDate - Comparing Dates and Creating Specific DatesStep 14 - Java Reference Types - Conclusion

Arrays and ArrayLists

Step 00 - Introduction to Array and ArrayList - Section Introduction with a ChallengeStep 01 - Understanding the need and Basics about an ArrayStep 02 - Java Arrays - Creating and Accessing Values - IntroductionStep 03 - Java Arrays - Puzzles - Arrays of Objects, Primitive Data Types, toString and ExceptionsStep 04 - Java Arrays - Compare, Sort and FillStep 05 - Java Arrays - Exercise - Create Student Class - Part 1 - Total and Average MarksStep 06 - Java Arrays - Exercise - Create Student Class - Part 2 - Maximum and Minimum MarkStep 07 - Introduction to Variable Arguments - NeedStep 08 - Introduction to Variable Arguments - BasicsStep 09 - Introduction to Variable Arguments - Enhancing Student ClassStep 10 - Java Arrays - Using Person Objects and String Elements with ExercisesStep 11 - Java String Arrays - Exercise Solutions - Print Day of Week with Most number of letters and moreStep 12 - Adding and Removing Marks - Problem with ArraysStep 13 - First Look at ArrayList - An IntroductionStep 14 - First Look at ArrayList - Refactoring Student Class to use ArrayListStep 15 - First Look at ArrayList - Enhancing Student Class with Add and Remove MarksStep 16 - Introduction to Array and ArrayList - Conclusion

Object Oriented Programming Again

Step 00 - Object Oriented Programming - Level 2 - Section IntroductionStep 01 - Basics of Designing a Class - Class, Object, State and BehaviorStep 02 - OOPS Example - Fan Class - Deciding State and ConstructorsStep 03 - OOPS Example - Fan Class - Deciding Behavior with MethodsStep 04 - OOPS Exercise - Rectangle ClassStep 05 - Understanding Object Composition with Customer Address ExampleStep 06 - Understanding Object Composition - An Exercise - Books and ReviewsStep 07 - Understanding Inheritance - Why do we need it?Step 08 - Object is at top of Inheritance HierarchyStep 09 - Inheritance and Overriding - with toString() methodStep 10 - Java Inheritance - Exercise - Student and Employee ClassesStep 11 - Java Inheritance - Default Constructors and super() method callStep 12 - Java Inheritance - Puzzles - Multiple Inheritance, Reference Variables and instanceofStep 13 - Java Abstract Class - IntroductioStep 14 - Java Abstract Class - First Example - Creating Recipes with Template MethodStep 15 - Java Abstract Class - PuzzlesStep 16 - Java Interface - Example 1 - Gaming Console - How to think about Intefaces?Step 17 - Java Interface - Example 2 - Complex Algorithm - API defined by external teamStep 18 - Java Interface - Puzzles - Unimplemented methods, Abstract Classes, Variables, Default Methods and moreStep 19 - Java Interface vs Abstract Class - A ComparisonStep 20 - Java Interface Flyable and Abstract Class Animal - An ExerciseStep 21 - Polymorphism - An introduction

Collections

Step 01 - Java Collections - Section Overview with Need For CollectionsStep 02 - List Interface - Introduction - Position is KingStep 03 - List Inteface - Immutability and Introduction of Implementations - ArrayList, LinkedList and VectorStep 04 - List Inteface Implementations - ArrayList vs LinkedListStep 05 - List Inteface Implementations - ArrayList vs VectorStep 06 - List Inteface - Methods to add, remove and change elements and listsStep 07 - List and ArrayList - Iterating around elementsStep 08 - List and ArrayList - Choosing iteration approach for printing and deleting elementsStep 09 - List and ArrayList - Puzzles - Type Safety and Removing IntegersStep 10 - List and ArrayList - Sorting - Introduction to Collections sort static methodStep 11 - List and ArrayList - Sorting - Implementing Comparable Inteface in Student ClassStep 12 - List and ArrayList - Sorting - Providing Flexibility by implementing Comparator interfaceStep 13 - List and ArrayList - A SummaryStep 14 - Set Interface - Introduction - No DuplicationStep 15 - Understanding Data Structures - Array, LinkedList and HashingStep 16 - Understanding Data Structures - Tree - Sorted OrderStep 17 - Set Interface - Hands on - HashSet, LinkedHashSet and TreeSetStep 18 - Set Interface - Exercise - Find Unique Characters in a ListStep 19 - TreeSet - Methods from NavigableSet - floor,lower,upper, subSet, head and tailSetStep 20 - Queue Interface - Process Elements in OrderStep 21 - Introduction to PriorityQueue - Basic Methods and Customized PriorityStep 22 - Map Interface - An Introduction - Key and ValueStep 23 - Map Interface - Implementations - HashMap, HashTable, LinkedHashMap and TreeMapStep 24 - Map Interface - Basic OperationsStep 25 - Map Interface - Comparison - HashMap vs LinkedHashMap vs TreeMapStep 26 - Map Interface - Exercise - Count occurances of characters and words in a piece of textStep 27 - TreeMap - Methods from NavigableMap - floorKey, higherKey, firstEntry, subMap and moreStep 28 - Java Collections - Conclusion with Three Tips

Generics

Step 01 - Introduction to Generics - Why do we need Generics?Step 02 - Implementing Generics for the Custom ListStep 03 - Extending Custom List with a Generic Return MethodStep 04 - Generics Puzzles - Restrictions with extends and Generic MethodsStep 05 - Generics and WildCards - Upper Bound and Lower Bound

Introduction to Functional Programming

Step 01 - Introduction to Functional Programming - Functions are First Class CitizensStep 02 - Functional Programming - First Example with Function as ParameterStep 03 - Functional Programming - Exercise - Loop a List of NumbersStep 04 - Functional Programming - Filtering - Exercises to print odd and even numbers from ListStep 05 - Functional Programming - Collect - Sum of Numbers in a ListStep 06 - Functional Programming vs Structural Programming - A Quick ComparisonStep 07 - Functional Programming Terminology - Lambda Expression, Stream and Operations on a StreamStep 08 - Stream Intermediate Operations - Sort, Distinct, Filter and MapStep 09 - Stream Intermediate Operations - Exercises - Squares of First 10, Map String List to LowerCase and Length of StringStep 10 - Stream Terminal Operations - 1 - max operation with ComparatorStep 11 - Stream Terminal Operations - 2 - min, collect to List,Step 12 - Optional class in Java - An IntroductionStep 13 - Behind the Screens with Functional Interfaces - Implement Predicate InterfaceStep 14 - Behind the Screens with Functional Interfaces - Implement Consumer InterfaceStep 15 - Behind the Screens with Functional Interfaces - Implement Function Inteface for MappingStep 16 - Simplify Functional Programming code with Method References - static and instance methodsStep 17 - Functions are First Class CitizensStep 18 - Introduction to Functional Programming - Conclusion

Introduction to Threads And Concurrency

Step 01 - Introduction to Threads and MultiThreading - Need for ThreadsStep 02 - Creating a Thread for Task1 - Extending Thread ClassStep 03 - Creating a Thread for Task2 - Implement Runnable InterfaceStep 04 - Theory - States of a ThreadStep 05 - Placing Priority Requests for ThreadsStep 06 - Communication between Threads - join methodStep 07 - Thread utility methods and synchronized keyword - sleep, yieldStep 08 - Need for Controlling the Execution of ThreadsStep 09 - Introduction to Executor ServiceStep 10 - Executor Service - Customizing number of ThreadsStep 11 - Executor Service - Returning a Future from Thread using CallableStep 12 - Executor Service - Waiting for completion of multiple tasks using invokeAllStep 13 - Executor Service - Wait for only the fastest task using invokeAnyStep 14 - Threads and MultiThreading - Conclusion

Introduction to Exception Handling

Step 01 - Introduction to Exception Handling - Your Thought Process during Exception HandlingStep 02 - Basics of Exceptions - NullPointerException and StackTraceStep 03 - Basics of Handling Exceptions - try and catchStep 04 - Basics of Handling Exceptions - Exception Hierarchy, Matching and Catching Multiple ExceptionsStep 05 - Basics of Handling Exceptions - Need for finallyStep 06 - Basics of Handling Exceptions - PuzzlesStep 07 - Checked Exceptions vs Unchecked Exceptions - An ExampleStep 08 - Hierarchy of Errors and Exceptions - Checked and RuntimeStep 09 - Throwing an Exception - Currencies Do Not Match Runtime ExceptionStep 10 - Throwing a Checked Exception - Throws in method signature and handlingStep 11 - Throwing a Custom Exception - CurrenciesDoNotMatchExceptionStep 12 - Write less code with Try with Resources - New Feature in Java 7Step 13 - Basics of Handling Exceptions - Puzzles 2Step 14 - Exception Handling - Conclusion with Best Practices

Files and Directories

Step 01 - List files and folders in Directory with Files list methodStep 02 - Recursively List and Filter all files and folders in Directory with Step Files walk method and Search with find methodStep 03 - Read content from a File - Files readAllLines and lines methodsStep 04 - Writing Content to a File - Files write methodStep 05 - Files - Conclusion

More Concurrency with Concurrent Collections and Atomic Operations

Step 01 - Getting started with SynchronizedStep 02 - Problem with Synchronized - Less ConcurrencyStep 03 - Enter Locks with ReEntrantLockStep 04 - Introduction to Atomic Classes - AtomicIntegerStep 05 - Need for ConcurrentMapStep 06 - Implementing an example with ConcurrentHashMapStep 07 - ConcurrentHashMap uses different locks for diferrent regionsStep 08 - CopyOnWrite Concurrent Collections - When reads are more than writesStep 09 - Conclusion

Java Tips

Java Tip 01 - Imports and Static ImportsJava Tip 02 - BlocksJava Tip 03 - equals methodJava Tip 04 - hashcode methodJava Tip 05 - Class Access Modifiers - public and defaultJava Tip 06 - Method Access Modifiers - public, protected, private and defaultJava Tip 07 - Final classes and Final methodsJava Tip 08 - Final Variables and Final ArgumentsJava Tip 09 - Why do we need static variables?Java Tip 09 - Why do we need static methods?Java Tip 10 - Static methods cannot use instance methods or variablesJava Tip 11 - public static final - ConstantsJava Tip 12 - Nested Classes - Inner Class vs Static Nested ClassJava Tip 13 - Anonymous ClassesJava Tip 14 - Why Enum and Enum Basics - ordinal and valuesJava Tip 15 - Enum - Constructor, variables and methodsJava Tip 16 - Quick look at inbuild Enums - Month, DayOfWeek

Zero risk. 30 day money-back guarantee with every purchase of the course. You have nothing to lose!

Start Learning Now. Hit the Enroll Button!

Who this course is for:

You have ZERO programming experience and want to learn Java Programming
You are a Beginner at Java Programming and want to Learn to write Great Java Programs
You want to learn the Basics of Object Oriented Programming with Java
You want to learn the Basics of Functional Programming with Java

Course content

Introduction to Course - Java Programming
Introduction to the Course - Java Programming
Git Repository URL
How To Make Best use of the Course Guide?
Installing Java
Step 01 - Installing JDK - with installation guide PDF
Step 02 - Verifying Java and Jshell
Step 03 - Troubleshooting Java installation
Step 04 - Setting Path environment variable in Windows
Introduction to Java Programming with Jshell using Multiplication Table
Step 00 - Getting Started with Programming
Step 01 - Introduction to Multiplication Table challenge
Step 02 - Launch JShell
Step 03 - Break Down Multiplication Table Challenge
Step 04 - Java Expression - An Introduction
Step 05 - Java Expression - Exercises
Step 06 - Java Expression - Puzzles
Step 07 - Printing output to console with Java
Step 08 - Printing output to console with Java - Exercise Statements
Step 09 - Printing output to console with Java - Exercise Solutions
Step 10 - Printing output to console with Java - Puzzles
JShell Tip - Multiple Lines of Code
Step 11 - Advanced Printing output to console with Java
Step 12 - Advanced Printing output to console with Java - Exercises
Step 13 - Introduction to Variables in Java
Step 14 - Introduction to Variables in Java - Exercises and Puzzles
Step 15 - 4 Important Things to Know about Variables in Java
Step 16 - How are variables stored in memory?
Step 17 - How to name a variable?
Step 18 - Understanding Primitive Variable Types in Java
Step 19 - Understanding Primitive Variable Types in Java - Choosing a Type
Java Tip - String Contatenation
Step 20 - Java Assignment Operator
Step 21 - Java Assignment Operator - Puzzles on Increment, Decrement and Compoun
Step 22 - Programming Tips : JShell - Shortcuts, Multiple Lines and Variables
Step 23 - Java Conditionals and If Statement - Introduction
Step 24 - Java Conditionals and If Statement - Exercise Statements
Step 25 - Java Conditionals and If Statement - Exercise Solutions
Step 26 - Java Conditionals and If Statement - Puzzles
Step 27 - Java For Loop to Print Multiplication Table - Introduction
Step 28 - Java For Loop to Print Multiplication Table - Exercise Statements
Step 29 - Java For Loop to Print Multiplication Table - Exercise Solutions
Step 30 - Java For Loop to Print Multiplication Table - Puzzles
Step 31 - Getting Started with Programming - Revise all Terminology
Introduction to Java Method with Multiplication Table
Step 00 - Section 02 - Methods - An Introduction
Step 01 - Your First Java Method - Hello World Twice and Exercise Statements
Step 02 - Introduction to Java Methods - Exercises and Puzzles
Step 03 - Programming Tip - Editing Methods with JShell
Step 04 - Introduction to Java Methods - Arguments and Parameters
Step 05 - Introduction to Java Method Arguments - Exercises
Step 06 - Introduction to Java Method Arguments - Puzzles and Tips
Step 07 - Getting back to Multiplication Table - Creating a method
Step 08 - Print Multiplication Table with a Parameter and Method Overloading
Step 09 - Passing Multiple Parameters to a Java Method
Step 10 - Returning from a Java Method - An Introduction
Step 11 - Returning from a Java Method - Exercises
Step 12 - Methods - Section Review
Introduction to Java Platform
Step 00 - Section 03 - Overview Of Java Platform - Section Overview
Step 01 - Overview Of Java Platform - An Introduction - java, javac, bytecode an
Step 02 - Java Class and Object - First Look
Step 03 - Create a method in a Java class
Step 04 - Create and Compile Planet.java class
Step 05 - Run Planet calss with Java - Using a main method
Step 06 - Play and Learn with Planet Class
Step 07 - JDK vs JRE vs JVM
Introduction to Eclipse - First Java Programming Project
Step 00 - Installing Eclipse
Step 01 - Creating a New Java Project with Eclipse
Step 02 - Your first Java class with Eclipse
Step 03 - Writing Multiplication Table Java Program with Eclipse
Step 04 - Adding more methods for Multiplication Table Program
Eclipse Tip - Save Actions
Step 05 - Programming Tip 1 : Refactoring with Eclipse
Step 06 - Programming Tip 2 : Debugging with Eclipse
Step 07 - Programming Tip 3 : Eclipse vs JShell - How to choose?
Introduction To Java Object Oriented Programming
Step 00 - Introduction to Object Oriented Programming - Section Overview
Step 01 - Introduction to Object Oriented Programming - Basics
Step 02 - Introduction to Object Oriented Programming - Terminology - Class, Obj
Step 03 - Introduction to Object Oriented Programming - Exercise - Online Shoppi
Step 04 - Create Motor Bike Java Class and a couple of objects
Step 05 - Exercise Solutions - Book class and Three instances
Step 06 - Introducing State of an object with speed variable
Step 07 - Understanding basics of Encapsulation with Setter methods
Step 08 - Exercises and Tips - Getters and Generating Getters and Setters with E
Step 09 - Puzzles on this and initialization of member variables
Step 10 - First Advantage of Encapsulation
Step 11 - Introduction to Encapsulation - Level 2
Step 12 - Encapsulation Exercises - Better Validation and Book class
Step 13 - Introdcution to Abstraction
Step 14 - Introduction to Java Constructors
Step 15 - Introduction to Java Constructors - Exercises and Puzzles
Step 16 - Introduction to Object Oriented Programming - Conclusion
Primitive Data Types And Alternatives in Java Programming
Step 00 - Primitive Data Types in Depth - Section Overview
Step 01 - Basics about Java Integer Data Types - Casting, Operators and More
Step 02 - Java Integer Data Types - Puzzles - Octal, Hexadecimal, Post and Pre i
Step 03 - Java Integer Data Types - Exercises - BiNumber - add, multiply and dou
Step 04 - Java Floating Point Data Types - Casting , Conversion and Accuracy
Step 05 - Introduction to BigDecimal Java Class
Step 06 - BigDecimal Puzzles - Adding Integers
Step 07 - BigDecimal Exercises - Simple Interest Calculation
Step 08 - Java Boolean Data Type - Relational and Logical Operators
Step 09 - Java Boolean Data Type - Puzzles - Short Circuit Operators
Step 10 - Java Character Data Type char - Representation and Conversion
Step 11 - Java char Data Type - Exercises 1 - isVowel
Step 12 - Java char Data Type - Exercises 2 - isDigit
Step 13 - Java char Data Type - Exercises 3 - isConsonant, List Upper Case and L
Step 14 - Primitive Data Types in Depth - Conclusion
Conditionals in Java Programming
Step 00 - Conditionals with Java - Section Overview
Step 01 - Introduction to If Else Statement
Step 02 - Introduction to Nested If Else
Step 03 - If Else Statement - Puzzles
Step 04 - If Else Problem - How to get User Input in Java?
Step 05 - If Else Problem - How to get number 2 and choice from user?
Step 06 - If Else Problem - Implementing with Nested If Else
Programming Tip - CodingBat dot Com
Step 07 - Java Switch Statement - An introduction
Step 08 - Java Switch Statement - Puzzles - Default, Break and Fall Through
Step 09 - Java Switch Statement - Exercises - isWeekDay, nameOfMonth, nameOfDay
Eclipse Tip - Ctrl or Cmd + 1
Step 10 - Java Ternary Operation - An Introduction
Step 11 - Conditionals with Java - Conclusion
Loops in Java Programming
Step 00 - Java Loops - Section Introduction
Step 01 - Java For Loop - Syntax and Puzzles
Step 02 - Java For Loop - Exercises Overview and First Exercise Prime Numbers
Step 03 - Java For Loop - Exercise - Sum Upto N Numbers and Sum of Divisors
Step 04 - Java For Loop - Exercise - Print a Number Triangle
Eclipse Tip - Templates - sysout, main, fore, ifelse
Step 05 - While Loop in Java - An Introduction
Step 06 - While Loop - Exericises - Cubes and Squares upto limit
Step 07 - Do While Loop in Java - An Introduction
Step 08 - Do While Loop in Java - An Example - Cube while user enters positive n
Step 09 - Introduction to Break and Continue
Step 10 - Selecting Loop in Java - For vs While vs Do While
Reference Types in Java Programming
Step 00 - Java Reference Types - Section Introduction
Step 01 - Reference Types - How are they stored in Memory?
Step 02 - Java Reference Types - Puzzles
Step 03 - String class - Introduction and Exercise - Print each word and char on
Step 04 - String class - Exercise Solution and Some More Important Methods
Step 05 - Understanding String is Immutable and String Concat, Upper Case, Lower
Step 06 - String Concatenation and Join, Replace Methods
Step 07 - Java String Alternatives - StringBuffer and StringBuilder
Step 08 - Java Wrapper Classes - An Introduction - Why and What?
Step 09 - Java Wrapper Classes - Creation - Constructor and valueOf
Step 10 - Java Wrapper Classes - Auto Boxing and a Few Wrapper Constants - SIZE,
Step 11 - Java Dates - Introduction to LocalDate, LocalTime and LocalDateTime
Step 12 - Java Dates - Exploring LocalDate - Creation and Methods to play with D
Step 13 - Java Dates - Exploring LocalDate - Comparing Dates and Creating Specif
Eclipse Tip - Exploring Java API
Step 14 - Java Reference Types - Conclusion
Arrays and ArrayLists in Java Programming
Step 00 - Introduction to Array and ArrayList - Section Introduction with a Chal
Step 01 - Understanding the need and Basics about an Array
Step 02 - Java Arrays - Creating and Accessing Values - Introduction
Step 03 - Java Arrays - Puzzles - Arrays of Objects, Primitive Data Types, toStr
Step 04 - Java Arrays - Compare, Sort and Fill
Step 05 - Java Arrays - Exercise - Create Student Class - Part 1 - Total and Ave
Step 06 - Java Arrays - Exercise - Create Student Class - Part 2 - Maximum and M
Step 07 - Introduction to Variable Arguments - Need
Step 08 - Introduction to Variable Arguments - Basics
Step 09 - Introduction to Variable Arguments - Enhancing Student Class
Step 10 - Java Arrays - Using Person Objects and String Elements with Exercises
Eclipse Tip - Code Generation
Step 11 - Java String Arrays - Exercise Solutions - Print Day of Week with Most
Step 12 - Adding and Removing Marks - Problem with Arrays
Step 13 - First Look at ArrayList - An Introduction
Step 14 - First Look at ArrayList - Refactoring Student Class to use ArrayList
Step 15 - First Look at ArrayList - Enhancing Student Class with Add and Remove
Step 16 - Introduction to Array and ArrayList - Conclusion
Java - Oriented Programming Again
Step 00 - Object Oriented Programming - Level 2 - Section Introduction
Step 01 - Basics of Designing a Class - Class, Object, State and Behavior
Step 02 - OOPS Example - Fan Class - Deciding State and Constructors
Step 03 - OOPS Example - Fan Class - Deciding Behavior with Methods
Step 04 - OOPS Exercise - Rectangle Class
Step 05 - Understanding Object Composition with Customer Address Example
Step 06 - Understanding Object Composition - An Exercise - Books and Reviews
Step 07 - Understanding Inheritance - Why do we need it?
Step 08 - Object is at top of Inheritance Hierarchy
Step 09 - Inheritance and Overriding - with toString() method
Step 10 - Java Inheritance - Exercise - Student and Employee Classes
Step 11 - Java Inheritance - Default Constructors and super() method call
Step 12 - Java Inheritance - Puzzles - Multiple Inheritance, Reference Variables
Step 13 - Java Abstract Class - Introduction
Step 14 - Java Abstract Class - First Example - Creating Recipes with Template M
Step 15 - Java Abstract Class - Puzzles
Step 16 - Java Interface - Example 1 - Gaming Console - How to think about Intef
Step 17 - Java Interface - Example 2 - Complex Algorithm - API defined by extern
Step 18 - Java Interface - Puzzles - Unimplemented methods, Abstract Classes, Va
Step 19 - Java Interface vs Abstract Class - A Comparison
Step 20 - Java Interface Flyable and Abstract Class Animal - An Exercise
Programming Tip - 97 Things every programming should know
Step 21 - Polymorphism - An introduction
Collections in Java Programming
Step 01 - Java Collections - Section Overview with Need For Collections
Step 02 - List Interface - Introduction - Position is King
Step 03 - List Inteface - Immutability and Introduction of Implementations - Arr
Step 04 - List Inteface Implementations - ArrayList vs LinkedList
Programming Tip - Teach Yourselves programming in 10 Years
Step 05 - List Inteface Implementations - ArrayList vs Vector
Step 06 - List Inteface - Methods to add, remove and change elements and lists
Step 07 - List and ArrayList - Iterating around elements
Step 08 - List and ArrayList - Choosing iteration approach for printing and dele
Step 09 - List and ArrayList - Puzzles - Type Safety and Removing Integers
Step 10 - List and ArrayList - Sorting - Introduction to Collections sort static
Step 11 - List and ArrayList - Sorting - Implementing Comparable Inteface in Stu
Step 12 - List and ArrayList - Sorting - Providing Flexibility by implementing C
Step 13 - List and ArrayList - A Summary
Step 14 - Set Interface - Introduction - No Duplication
Step 15 - Understanding Data Structures - Array, LinkedList and Hashing
Step 16 - Understanding Data Structures - Tree - Sorted Order
Step 17 - Set Interface - Hands on - HashSet, LinkedHashSet and TreeSet
Step 18 - Set Interface - Exercise - Find Unique Characters in a List
Step 19 - TreeSet - Methods from NavigableSet - floor,lower,upper, subSet, head
Step 20 - Queue Interface - Process Elements in Order
Step 21 - Introduction to PriorityQueue - Basic Methods and Customized Priority
Step 22 - Map Interface - An Introduction - Key and Value
Step 23 - Map Interface - Implementations - HashMap, HashTable, LinkedHashMap an
Step 24 - Map Interface - Basic Operations
Step 25 - Map Interface - Comparison - HashMap vs LinkedHashMap vs TreeMap
Step 26 - Map Interface - Exercise - Count occurances of characters and words in
Step 27 - TreeMap - Methods from NavigableMap - floorKey, higherKey, firstEntry,
Step 28 - Java Collections - Conclusion with Three Tips
Generics in Java Programming
Step 01 - Introduction to Generics - Why do we need Generics?
Step 02 - Implementing Generics for the Custom List
Step 03 - Extending Custom List with a Generic Return Method
Step 04 - Generics Puzzles - Restrictions with extends and Generic Methods
Step 05 - Generics and WildCards - Upper Bound and Lower Bound
Introduction to Functional Programming in Java
Step 01 - Introduction to Functional Programming - Functions are First Class Cit
Step 02 - Functional Programming - First Example with Function as Parameter
Step 03 - Functional Programming - Exercise - Loop a List of Numbers
Step 04 - Functional Programming - Filtering - Exercises to print odd and even n
Step 05 - Functional Programming - Collect - Sum of Numbers in a List
Step 06 - Functional Programming vs Structural Programming - A Quick Comparison
Step 07 - Functional Programming Terminology - Lambda Expression, Stream and Ope
Step 08 - Stream Intermediate Operations - Sort, Distinct, Filter and Map
Step 09 - Stream Intermediate Operations - Exercises - Squares of First 10, Map
Step 10 - Stream Terminal Operations - 1 - max operation with Comparator
Step 11 - Stream Terminal Operations - 2 - min, collect to List,
Step 12 - Optional class in Java - An Introduction
Step 13 - Behind the Screens with Functional Interfaces - Implement Predicate In
Step 14 - Behind the Screens with Functional Interfaces - Implement Consumer Int
Step 15 - Behind the Screens with Functional Interfaces - Implement Function Int
Step 16 - Simplify Functional Programming code with Method References - static a
Step 17 - Functions are First Class Citizens
Step 18 - Introduction to Functional Programming - Conclusion
Introduction to Threads And Concurrency in Java
Step 01 - Introduction to Threads and MultiThreading - Need for Threads
Step 02 - Creating a Thread for Task1 - Extending Thread Class
Step 03 - Creating a Thread for Task2 - Implement Runnable Interface
Step 04 - Theory - States of a Thread
Step 05 - Placing Priority Requests for Threads
Step 06 - Communication between Threads - join method
Step 07 - Thread utility methods and synchronized keyword - sleep, yield
Step 08 - Need for Controlling the Execution of Threads
Step 09 - Introduction to Executor Service
Step 10 - Executor Service - Customizing number of Threads
Step 11 - Executor Service - Returning a Future from Thread using Callable
Step 12 - Executor Service - Waiting for completion of multiple tasks using invo
Step 13 - Executor Service - Wait for only the fastest task using invokeAny
Step 14 - Threads and MultiThreading - Conclusion
Introduction to Exception Handling in Java
Step 01 - Introduction to Exception Handling - Your Thought Process during Excep
Step 02 - Basics of Exceptions - NullPointerException and StackTrace
Step 03 - Basics of Handling Exceptions - try and catch
Step 04 - Basics of Handling Exceptions - Exception Hierarchy, Matching and Catc
Step 05 - Basics of Handling Exceptions - Need for finally
Step 06 - Basics of Handling Exceptions - Puzzles
Step 07 - Checked Exceptions vs Unchecked Exceptions - An Example
Step 08 - Hierarchy of Errors and Exceptions - Checked and Runtime
Step 09 - Throwing an Exception - Currencies Do Not Match Runtime Exception
Step 10 - Throwing a Checked Exception - Throws in method signature and handling
Step 11 - Throwing a Custom Exception - CurrenciesDoNotMatchException
Step 12 - Write less code with Try with Resources - New Feature in Java 7
Step 13 - Basics of Handling Exceptions - Puzzles 2
Step 14 - Exception Handling - Conclusion with Best Practices
Files and Directories in Java
Step 01 - List files and folders in Directory with Files list method
Step 02 - Recursively List and Filter all files and folders in Directory with St
Step 03 - Read content from a File - Files readAllLines and lines methods
Step 04 - Writing Content to a File - Files write method
Step 05 - Files - Conclusion
More Concurrency with Concurrent Collections and Atomic Operations
Step 01 - Getting started with Synchronized
Step 02 - Problem with Synchronized - Less Concurrency
Step 03 - Enter Locks with ReEntrantLock
Step 04 - Introduction to Atomic Classes - AtomicInteger
Step 05 - Need for ConcurrentMap
Step 06 - Implementing an example with ConcurrentHashMap
Step 07 - ConcurrentHashMap uses different locks for diferrent regions
Step 08 - CopyOnWrite Concurrent Collections - When reads are more than writes
Step 09 - Conclusion
Java Tips
Java Tip 01 - Imports and Static Imports
Java Tip 02 - Blocks
Java Tip 03 - equals method
Java Tip 04 - hashcode method
Java Tip 05 - Class Access Modifiers - public and default
Java Tip 06 - Method Access Modifiers - public, protected, private and default
Java Tip 07 - Final classes and Final methods
Java Tip 08 - Final Variables and Final Arguments
Java Tip 09 Why do we need static variables?
Java Tip 09 - Why do we need static methods?
Java Tip 10 - Static methods cannot use instance methods or variables
Java Tip 11 - public static final - Constants
Java Tip 12 - Nested Classes - Inner Class vs Static Nested Class
Java Tip 13 - Anonymous Classes
Java Tip 14 - Why Enum and Enum Basics - ordinal and values
Java Tip 15 - Enum - Constructor, variables and methods
Java Tip 16 - Quick look at inbuild Enums - Month, DayOfWeek
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