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User Interface Design Patterns - by University UX Instructor

LeeAndro

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Trusted Editor
User Interface Design Patterns - by University UX Instructor
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 ChGenre: eLearning | Language: English + srt | Duration: 34 lectures (7h 6m) | Size: 3.45 GB

Go deep into User Interface design patterns and UI components + create these design patterns using the design tool figma

UI design
User interface design
User interface design patterns
Best practices for user interface design

All skills and great for bners

PART 1
Design patterns are a set of User Interface guidelines and rules that pertain to how users use products and user interface elements.


Understanding these design patterns is a must for any UX or UI designer. Things like form fields, dropdown, navigation bars, tab bars, date pickers etc. We will deep dive into each user interface component and will cover best practices for the following
Form fields
Buttons
Dropdowns
Date pickers
Radio buttons, Checkboxes & Toggles
Address Forms & Search Forms
Tab Bars & Title Bars
Accordions & Tabs
Tool Tips & Shadows
Thumbnails & Carousel
Modals & Lightboxes
Menus & Drawers
Wizards, Breadcrumbs & Pagination
Icons & Photos
Using design patterns can be extremely helpful, mostly because they save (money) and get us better results, faster. Which is the core philosophy of agile application development. As designers, we can leverage these patterns and use them in our daily design decision-making because these patterns and components are used every day across many user experiences and users have been accustomed to how these patterns work. These patterns are less risky than designing something from scratch or creating a brand new user interface. We don't need to apply them exactly as they are to every problem we encounter, but rather we can build on top of them, using our experience to inform our decisions because we know that these patterns work.
ATTACHED ARE THE COURSE MATERIALS AND FIGMA DESIGN FILE.
Regarding the Figma file
There are instructions in the video called "course material" and I have attached instructions as well
There are specific course material attached to each video topic as well but you can all of them in the class called "course material"
PART 2 - FIGMA DESIGN
I have provided a Figma file that we will use as a project that you can . We will then go step-by-step and build out the design components within live prototypes together using the design tool figma
Hope you enjoy the class

User experience and user interface designers




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