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ArtStation Masterclasses - Vitaly Bulgarov Robotic 3D Design for Entertainment

LeeAndro

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ArtStation Masterclasses - Vitaly Bulgarov Robotic 3D Design for Entertainment
File Size :4.13 GB
In this class Vitaly will be focusing on demonstrating and explaining his approach and techniques for creating a solid 1st Pass 3D Design of a robotic character for a Film or a Videogame project. 1st pass design phase is considered one of the most challeg and critical stages of a 3D design creation process.


Challeg because fast turnarounds and yet with high quality are usually expected by the clients at the bning of a project when there is still room for exploration and therefore this stage demands an array of skills throughout several software packages and clarity of design thinking of a task at hand. Critical because a properly done and a successful 1st pass design creates a definite visual target for the project early on and lays the foundation for the future iterative work on the more refined/final design version as well reduces overall cost and saves of the asset production for the entire team while not compromising the quality.

Content Source :
http://www.artstationmasterclasses.com/artist/vitaly-bulgarov





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