What's new
Heroturko

This is a sample guest message. Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

Building 3D Worlds With The Modular Workflow For Games

LeeAndro

Trusted Editor
Trusted Editor
1ec89126-1dd2-4628-b37e-99ca2b091132.png

Last updated 9/2016MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHzLanguage: English | Size: 670.99 MB | Duration: 0h 51m

Using 3ds Max and UDK, learn to build modular assets on the grid that are highly reusable and easy to create!​

What you'll learn
Learn to create scenes utilizing the Modular Building workflow
Learn to quickly build meshes on the grid that are highly reusable and simple to make
Requirements
3ds Max or a similar 3d package
Photoshop
UDK or another game ee that allows for grids and snapping
Description
In this video we discuss creating modular assets on the grid that are highly reusable, use Photoshop to create a texture sheet to quickly map to our modular building set, and quick UV techniques for these types of assets. Lastly, this tutorial discusses how to rapidly build inside UDK using grid snaps and a handful of meshes. About the Instructor: Tyler Wanlass was a co-founder @3dmotive and an entrepreneur, designer and artist. He previously worked in the game industry for 5 years on AAA console and iOS titles while at Activision owned High Moon Studios and later at independent studio Psyonix. He currently works as an entrepreneur and designer, working to develop startups and business products.

Overview

Section 1: Introduction to the Modular Workflow

Lecture 1 Introduction

Lecture 2 Modularity in an Environment

Lecture 3 Great Reference is the Key to Success

Lecture 4 Setting up the Grid in Photoshop

Lecture 5 Extracting Images for Your Texture

Lecture 6 Setting up the Grid in 3ds Max

Lecture 7 Modeling and UVing a Trim Piece

Lecture 8 Creating a Window Asset

Lecture 9 Pivots, Naming and Lightmap UVs

Lecture 10 Using Modularity in UDK, and Final Presentation

Lecture 11 Bonus Lecture: Further Learning with 3dmotive

Bners to Intermediate 3d Environment Artists interested in learning to build modular worlds

HomePage:
Code:
Https://anonymz.com/https://www.udemy.com/course/3dmotive-building-3d-worlds-with-the-modular-workflow-for-games/



DOWNLOAD
Code:
https://1dl.net/yl9nm9f8apl6/5bcDkGBt__Building_3.rar.html
 

Feel free to post your Building 3D Worlds With The Modular Workflow For Games Free Download, torrent, subtitles, free download, quality, NFO, Dangerous Building 3D Worlds With The Modular Workflow For Games Torrent Download, free premium downloads movie, game, mp3 download, crack, serial, keygen.

Top