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Building Modular Levels For Games With Unity And Blender

LeeAndro

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Trusted Editor
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Last updated 9/2016MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHzLanguage: English | Size: 1.08 GB | Duration: 3h 28m

Learn the basics of using Blender and Gimp to build a modular 3d set inside of Unity!​

What you'll learn
Learn the basics of building a modular set in Blender
Understand UV Unwrapping and Texturing your modular assets
Learn to use your modular set to build a sample level in Unity
Requirements
Blender
Unity
GIMP or Photoshop
Description
In this course, instructor Alan Thorn takes you through the basics of modeling inside of Blender, as well as texturing with the free image manipulation software Gimp. Using these tools, you'll learn his complete asset-creation pipeline for this modular set. We then follow it up by learning how to import those assets into Unity, and set up our own playable game environment. (Students - please look under Section 1 / Lecture 1 s for the source files associated with the lesson.) About the Instructor: Alan Thorn is a freelance game developer and author with over 12 years of industry experience. He is the founder of London-based game studio, Wax Lyrical Games, and is the creator of award-winning adventure game Baron Wittard: Nemesis of Ragnarok. He has worked freelance on over 500 projects worldwide including games, simulators, kiosks and augmented reality software for game studios, museums and theme parks. He has spoken on game development at universities throughout the UK, and is the author of nine books on game development, including Teach Yourself Games Programming, Unity 4 Fundamentals and the highly popular UDK Game Development.

Overview

Section 1: Building the Modular Set with Blender

Lecture 1 Course Files Here!

Lecture 2 Introduction

Lecture 3 The Modular Set

Lecture 4 Blender Control Scheme

Lecture 5 Blender Theme

Lecture 6 Configuring the Layout

Lecture 7 Establishing a Base Tile

Lecture 8 Normals and Backface Culling

Lecture 9 Building the Floor Module

Lecture 10 Starting a Wall Sub-Module

Lecture 11 Detailing the Wall

Lecture 12 Tiling Walls

Lecture 13 Adding Wall Variation

Lecture 14 Dealing with NGons

Lecture 15 Mirroring, Joining, and Meg

Lecture 16 Starting the Corner Module

Lecture 17 Completing the Corner Module

Lecture 18 Out Turns

Lecture 19 Crate Prop

Section 2: Working with UVs and Texturing

Lecture 20 Introduction

Lecture 21 Saving in Blender

Lecture 22 UV Editor Basics

Lecture 23 Seams and Unwrapping

Lecture 24 Customizing the UV Editor

Lecture 25 Moving Further with Seams

Lecture 26 Unwrapping an Atlas

Lecture 27 UVs and Overlapping

Lecture 28 Exporting UV Layouts

Lecture 29 Ambient Occlusion

Lecture 30 Getting started with GIMP

Lecture 31 Painting Wall Tiles

Lecture 32 Value and Hue

Lecture 33 Controlling Contrast with Curves

Lecture 34 Previewing Textures in Blender

Lecture 35 Mesh Separation

Section 3: Creating and Working with the Modular Set in Unity

Lecture 36 Introduction

Lecture 37 Exporting via Blend Scene

Lecture 38 Exporting via FBX Files

Lecture 39 Sharp Edges and Edge Splits

Lecture 40 UV Maps and Basic FBX Settings

Lecture 41 Overriding Mesh Scale Factor

Lecture 42 Coordinate Space Conversions

Lecture 43 Converting Between Coordinate Spaces

Lecture 44 Preparing for Final Export

Lecture 45 Final Export

Lecture 46 Modular Environments and Prefabs

Lecture 47 More Prefabs

Lecture 48 Building a Scene

Lecture 49 Lighting a Scene

Lecture 50 Lightmapping

Lecture 51 First Person Collision

Lecture 52 Adding the Final Touches

Lecture 53 Bonus Lecture: Further Learning with 3dmotive

Bner Blender artists,Anyone interested in building a modular gameplay space in Unity,Anyone interested in learning to texture a modular set using GIMP

HomePage:
Code:
Https://anonymz.com/https://www.udemy.com/course/3dmotive-building-modular-levels-for-games-with-unity-and-blender/



DOWNLOAD
Code:
https://1dl.net/zc3ydd18n1zl/ofxn6aHS__Building_M.part1.rar.html
https://1dl.net/m3lpsy2ab544/ofxn6aHS__Building_M.part2.rar.html
 

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