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Sculpting Cg Creatures In Zbrush: Elder Thing

LeeAndro

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Trusted Editor
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Published 3/2015MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHzLanguage: English | Size: 1.89 GB | Duration: 6h 16m

Learn the advanced techniques in sculpting a complex 3d monster bust using ZBrush

What you'll learn
Sculpt a complex monster bust using ZBrush
Master ZBrush's features for creating large and small surface details
Requirements
Pixologic's ZBrush sculpting software
Description
In this series, we take on one of the very oddest creatures of the Cthulhu pantheon: the Elder Thing!​

We'll be using Dynamesh for the entire alien entity but we're going to pull some "Frankensteining" - that is, we're going to be creating different parts of the creature in different files to refine and finesse them before adding them to a singular IMM brush so that we can 'sew' together all the different elements into one cohesive, yet awesomely monstrous creature! We'll be running the gamut for detailing using brushes, alphas, layers and the IMM brush to end up with a very unique entity that would make Lovecraft proud! (Students - please look under Section 1 / Lecture 1 s for the source files associated with the lesson.) More about the Instructor: Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and xNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects to help students better their skillsets.

Overview

Section 1: Blocking in the Major Shapes

Lecture 1 Intro to Elder Thing Sculpting

Lecture 2 Reference Materials and Creating the Base Shapes in Dynamesh

Lecture 3 Creating the Eye Stalks

Lecture 4 Creating the Cilia

Lecture 5 Shortening the Eye Stalks + Adding Some Shaping

Lecture 6 Creating the Feeding Tubes

Lecture 7 Creating the Wings

Section 2: Building the Surface Details

Lecture 8 Intro to Secondary Detailing

Lecture 9 Secondary Details on Head & Neck

Lecture 10 Continued Detailing on Head & Neck

Lecture 11 B Secondary Detailing on Body

Lecture 12 Continued Detailing on Body

Lecture 13 Adding Details to Body Underside

Lecture 14 Final Neck Tweaks and Re-proportioning

Section 3: Creating Additional Appendages

Lecture 15 Intro to Detailing Limbs

Lecture 16 Creating the Tenticular Foot

Lecture 17 Finishing Secondary Details on Tenticular Foot

Lecture 18 Posing the Tentacles

Lecture 19 Creating the Arm While Chag Direction of Style

Lecture 20 Finessing the Arm and Adding Fingers

Lecture 21 Scaling & Posing the Fingers and Overview

Section 4: The IMM Brush and Final Polish Work

Lecture 22 Intro to Final Monster Detailing

Lecture 23 Creating the Eyestalk for IMM Brush

Lecture 24 Finishing the Eyestalk and Cilia for IMM Brush

Lecture 25 Creating the Feeding Tube for IMM Brush

Lecture 26 IMM Brush Tweaks and Using It to Add the Eyestalks

Lecture 27 Using IMM Brush to Insert the Feeding Tubes

Lecture 28 Using IMM Brush to Insert the Cilia

Lecture 29 Creating New Wings

Lecture 30 Finessing the New Wing, Placing Them, and Reviewing the Final Creature

Intermediate to Advanced ZBrush users interested in mastering the tools to sculpt monsters and characters

HomePage:
Code:
Https://anonymz.com/https://www.udemy.com/course/3dmotive-sculpting-cg-creatures-in-zbrush-elder-thing/



DOWNLOAD
Code:
https://1dl.net/n9ma56wpc0z9/uPfryjO2__Sculpting_.part1.rar.html
https://1dl.net/plwwjahylech/uPfryjO2__Sculpting_.part2.rar.html
 

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