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The Ultimate Character Model Sheet Maker With Photoshop

LeeAndro

Trusted Editor
Trusted Editor
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Published 08/2022MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 ChGenre: eLearning | Language: English | Duration: 8 lectures (5h 17m) | Size: 4.1 GB

Learn character model sheet making with Photoshop
Make model sheet for 2D, 3D games, animation or movie projects
Add secondary nature shorthands to your workflow
Design your own effective pipeline of work, save your

Have zero or advanced skill level.​

You will level you up on character model sheet making
This course recorded using Photoshop but you can use these methods on any program or on paper
Will to learn and the course will be a new weapon in your arsenal of artistic skills

This is what was i needed all along. The way i wanted to be taught. Now i am sharing it with you. I care

about my , my art, my life, my work. Nothing is that hard, you just can have a better understanding and

working system just by giving the chance to work and of yours. Doesn't matter that if you have characters

to work with that is famous already or your own original characters. In this course i will be showing you how

to make a model sheet from a character that i have designed. You can apply these methods to any character created by anyone. And all these methods are applicable to your workflow.

- Part - I - Front View

Neutral Pose - T Pose - Making our own reference

We should already have a character designed to make a model sheet of. We are using the 'Warrior King Frog' that designed on the Ultimate Character Creator Course.

You can use your own characters or characters from the internet. Completely up to your needs & liking. We are basicly making a baseline to refer later to our other designs.

This step is first and important but nail this as right as possible then the rest of the work will be much easier to handle.

Open up your reference in PS(as i did in the tutorial) or in Pure Ref while using another monitor, start measuring, scaling, use your eyes, brain and do not limit yourself

to help yourself at this point.

- Part - II - Side View

Turning around!

This is also a part of questioning our minds. How would the volumes of the character look like from the sideview Don't just guess, use the knowledge you see and turn

them around to your needs. Baselines and guidance that has been given from the designed character will help you. Let's turn our character like in a 3D program in our minds.

- Part - III - Back View

for a 180 turn but using the smarter ways.

Smart working beats hard working so as we keep thinking what would make our lifes, jobs easier helps us greatly. We use flipping the drawing and cleaning, fixing correctly

and you see we got ourselves saved a ton of .

- Part - IV - Color & Finalize

An active brain while working turns us to be a proactive artist. So we can be faster, better at our craft by saving and being smart working.

We are being smart by making a way of coloring in a very modular way. So we can fix easily and fastly the future arrangements. Base your silhouette first.

Clip the next layers upon it and keep doing it in order and keep them all in the same file. Even when the work is finished it is easier to go back and fix for the future arrangements.

- Part - V - Quarter View

Now we are making a 3/4 view. We are basicly sculpting the character as in 3D but in 2D. Let's provide our colleagues a view that they can use for 2D/3D animation, sculpt, reference for the co - working artists. Explore, draw, explore, draw, keep fixing smartly for the best result you could achieve.

If you repeat this cycle of work it will become a second nature to your workflow and you will get even better.

Never turn off your brain while working. Keep thinking & answering yourself while working.

This is what was i needed all along. The way i wanted to be taught. Now i am sharing it with you. I care about my , my art, my life, my work. Nothing is that hard, you just can have a better understanding and working system just by giving the chance to work and of yours. Doesn't matter that if you have characters to work with that is famous already or your own original characters. In this course i will be showing you how to make a model sheet from a character that i have designed. You can apply these methods to any character created by anyone. And all these methods are applicable to your workflow.
Need proper model sheet making Then this course is for you.

HomePage:
Code:
https://anonymz.com/https://www.udemy.com/course/the-ultimate-character-model-sheet-maker-with-photoshop/



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