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UDEMY – ANIMATE A ROCKET LAUNCH: SMOKE & FIRE SIMULATION IN BLENDER

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UDEMY – ANIMATE A ROCKET LAUNCH: SMOKE & FIRE SIMULATION IN BLENDER

Create a Short film Animation of a Rocket Launch

What you’ll learn

Learn Smoke and Fire Simulation in Blender
Learn Modeling Techniques by Creating a Space Station

Requirements

Have Blender Downloaded in your Computer
Have a Decent GPU that can handle the Fluid Baking

Description

In this course we will create a short film animation of a Rocket Launch. This is a Step by Step Guide to Learn Fluid Simulation including fire & smoke in Blender 2.9

Create a Short film Animation of a Rocket Launch

We will learn modeling:

— Section 1: Modeling

We will learn to model a space station, starting by the base. Adding the supporting column on the left side. Then we will import the Rocket and put it in place

— Section 2: Texturing

We will create different shaders: Metal and assign them to our space station

We will fix the “Blury” smoke by create a specific shader for the smoke to make it look high quality

— Section 3: Fluid Simulation

We will Make Fire & Smoke, then we will add forces to affect our fire & smoke

— Section 4: Animation

We will animate our spaceship going up to the space. We will use the graph editor to control the speed of our rocket

— Section 5: Lighting

We will experiment with the new HDRI map in blender 2.9, changing the altitude to have the space effect

— Section 6: Rendering

After Baking our smoke & fire simulation & animating our rocket going up with the camera pointing to it. We will render our Animation and Achieve our final result

Who this course is for:

3D Designers who want to Learn Blender
Animators who want to improve their 3D skills

https://www.anonymz.com/?https://www.udemy.com/course/rocket-launch-animation/
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