
Video: .MP4, 1920x1080, 30 fps | Audio: AAC, 48 kHz, 2ch | Duration: 47m
Genre: eLearning | Language: English | Size: 273 MB
This course is meant to introduce you to the Unity game development engine with a series of sequential tutorials that show you many basics of the editor while getting to the start of something that resembles a functional 2d platformer. It's a very short course so rather than trying to explain everything, in this one we focus on learning the essentials for absolute beginners. The videos are kept short, sweet, and easy to understand.
Topics covered include
Unity specific basics like understanding Scenes, GameObjects, Components, and how they tie together
Adding in a player to the game with movement, sprites, and an animation controller
Example functionality of UI buttons and learning the how Canvas UI elements work different from normal game objects in 3D / 2D space.
Some basic scripting concepts like finding game objects in the scenes, modifying component properties, and setting property values in the Unity inspector.
Basics of Prefabs - Essentially stored copies of a game object and their components that can be reused anywhere in your game.
Screenshots

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